Environment Effect Efficacy Enlarged 1.1.1
Clockwork Survivors » Devlog
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Environment Effects in (full) force
The game has found itself a new abundance of environment effects or lack thereof. Old players might notice the lack of spikes and acid pools in some runs and that because we have reached another level in closing in on our new feature under the codename "Arena".
Every run now randomized which environment effect/trap shall bear your grace each time you press play.
Full list is:
- Spikes
- Acid Pools
- Triple Spike with reward
- Fireballs
- Spikeballs
- Dream Zones
- Spawner Vents
- Spinning Pinwheel Blade
- Upside down spikes
- Bounce Pad
Your play shall find a bit more variance than prior, all systems will be further improved in the future. Please enjoy!
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Clockwork Survivors
Status | Released |
Author | Cool Smithy Games |
Genre | Action, Adventure, Role Playing |
Tags | Indie, Relaxing, Roguelike, Roguelite, Shoot 'Em Up, Singleplayer |
Languages | English |
More posts
- A Twenty Minute Adventure Into My GameMar 27, 2023
- An unexpected turn and future plansMar 17, 2023
- Dastardly Demo Decimates Depression & 1.1.1a releaseMar 10, 2023
- Boss-o-Clock Patch 1.1Feb 18, 2023
- Deeper dive into roadmap and potential other futuresFeb 12, 2023
- Clockwork Survivors - Your Bullet Heaven ExperienceFeb 10, 2023
- Level ups and LapsJan 25, 2023
- Its aliiive! The acid pools are quite lively, what could have agitated them so?Dec 25, 2022
- TFW your clone steal the hot air balloonDec 22, 2022
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